OG Blood

The Blood aspect is one of the main 12 canon aspects, and one with a more abstract theme to it. Blood players rely on their bonds with other people to draw their power from. Blood players gain their strength from personal closeness and relationships with their friends and family. They're driven by the idea of friendships and strive for trust and unity within their friendships and other general relationships.

Blood players also make wonderful leaders and enjoy leading others, but not by commanding others around. Blood players prefer to inspire others to do their jobs and continue on rather than forcing other people to follow their bidding.

A main aspect of the Blood aspect is the cheerful optimism and happiness that comes from Blood players. They're most likely to be there by your side, cheering you on when you need it and giving you emotional support/strength.

Blood players are the type of people to stick by your side until the very end. They also tend to be extremely good at giving useful and logical advice to almost any situation, even though they themself most likely don't follow their own advice.

Some of a Blood player's best possible attributes: To be charming and charismatic, wonderful at lifting your spirits when you're down, and generally having a very magnetic personality that draws everyone in.

Some of a Blood player's worst possible attributes: Being sulky and depressed or sullen when things aren't exactly going the way they wanted it to go, being unkind and apathetic to the people they hold dearest to them, and being very close-minded and not listening to others when they try to change the Blood player's mind or opinion about something.